Ive always been a fan of barbarians, although I haven't played on in a while, it looks like Axe pretty much beats out Sword in almost every category. Zerk tops the CB for most runewords also. Is there a point in using swords much anymore? Aside from a PB for certain runewords because of speed?|||It's pretty much PB in terms of practicality. Some use swords since they look great.|||if you use sword you cant make beast for your left hand, sadly even though I like blue swords, for pvp I will still use zerker axe.
remind you, my barb is for pvp fun exclusively, because repairing ba every cs run sucks

Besides, simply from a style perspective, sword look so much cooler. Zerkers look terrible whereas colossus blades look badass. Yes, this isn't really a gameplay thing, but it's true.|||I'm not sure that axes are "better" stats wise. Dexterity is not wasted on a barb; extra AR never hurts, and with BO and 4 life per Vita point, you can afford lower Vitality.|||I like berserker axes even in pvm because of the rangeadder it gives.|||Axes give an inherit "150% Damage to Demons" as well as costing lower dex, meaning higher strength, adding to even more ED% (each point in strength is worth 1% ED). For those reasons alone, Axes have the potential to do more damage than Swords, especially to Demons, which make a good majority of popular D2 areas (Trav/Bosses).
The only circumstances I'd really consider making a Runeword in a sword instead of an axe would be Grief: simply because of the repair costs, I'd make it in a Phase Blade for the Indestructible mod. Another circumstance might be a shield using Barb, who will have the dexterity required for swords anyway. You could go for the "cool-looking" factor of swords at that point.
I generally dislike dexterity for AR as well. I think charms and items (as well as Battle Cry, if you really, really need it) do enough for AR without the need to pump Dex.|||Quote:
Axes give an inherit "150% Damage to Demons"
Nope there's no such bonus. I think this was true in D1 (not sure though)
Axes in general aren't any better than swords, it's just tough to beat a BA. It can have any number of sockets, has fairly low requirements, a good rangeadder and high damage for its speed. And also a wider damage range which people seem to like.
Pumping dexterity for AR may not be the most efficient solution but I feel people bash the idea too hard. With some setups the space for +AR gear is limited so it does help at times. I don't mind a little less life if it saves me some space to pick stuff up.|||Quote:
Nope there's no such bonus. I think this was true in D1 (not sure though)
Yep, confusing D1/D2 there. Plus the wiki gave me misleading information :/. Deleting said information now.
I still maintain my preference for higher strength / lower dex, but the damage difference is much lower than I assumed, so I'd say it's more of a preference thing than anything.|||Yes dex for AR is definitely not bad, and at least in the old school patches(with ~900 def monsters), was better than pumping STR(with 450 ar from itemes)
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